From the Classroom to Virtual Environments: exploring the bibliometric intersection between education, intellectual property, metaverse, and virtual reality
DOI:
https://doi.org/10.9771/cp.v18i1.60816Keywords:
Education, Intellectual Property, Metaverse, Virtual Reality.Abstract
This study aimed to map the scientific production in the field of education, based on the intersection between education, intellectual property, the metaverse, and virtual reality. The data were collected from the Scopus platform and analyzed using RStudio and Biblioshiny software tools. The search terms used were “Education” and “Intellectual Property” and “Metaverse” or “Virtual Reality”. The analysis revealed a limited number of publications dedicated to this topic in the proposed fields of study, identifying only seven articles. The scientific production of articles fluctuated between the years 1999 and 2024, peaking in 2023. China stood out as the country with the highest scientific production, with two publications. Each journal involved in this study contributed by publishing one article. Additionally, the study presents 12 relevant research themes and 10 trending topics for the field of study investigated here.
Downloads
References
ALLOUZI, Adel Salem; ALOMARI, Khaled Mohammad. Adequate legal rules in settling metaverse disputes: Hybrid legal framework for metaverse dispute resolution (HLFMDR). International Journal of Data and Network ScienceGrowing Science, [s.l.], 2023.
ARIA, Massimo; CUCCURULLO, Corrado. Bibliometrix: uma ferramenta R para análise abrangente de mapeamento científico. Journal of Informetrics, [s.l.], v. 11, n. 4, p. 959-975, 2017.
BIBLIOSHINY. Bibliometrix - O aplicativo brilhante para quem não precisa de programação. 2024. Disponível em: https://www.bibliometrix.org/home/index.php/layout/biblioshiny. Acesso em: 5 set. 2024.
BIZAGI MODELER. Software de mapeamento e modelagem de processos de negócio. 2024. Disponível em: https://www.bizagi.com/pt/plataforma/modeler. Acesso em: 12 abr. 2024.
BRITO, Julia Andere. P&D, propriedade intelectual e inovação. Migalhas, 2021. Disponível em: https://www.migalhas.com.br/depeso/351862/p-d-propriedade-intelectual-e-inovacao. Acesso em: 15 abr. 2024.
CHADEGANI, Arezoo Aghaei et al. A Comparison between Two Main Academic Literature Collections: Web of Science and Scopus Databases. Asian Social Science, [s.l.], v. 9, n. 5, p. p. 18, 2013.
CHEN, Xieling et al. Discovering thematic change and evolution of utilizing social media for healthcare research. BMC Medical Informatics and Decision Making, [s.l.], v. 19, n. 2, p. 50, 2019.
CHUN, Hyunjin. A study on the design education method using metaverse by wireless communication with computing for UAV-enabled B5G/6G network. Wireless Networks Springer, 2023. Disponível em: https://www.scopus.com/inward/record.uri?eid=2-s2.0-85172862615&doi=10.1007%2fs11276-023-03523-1&partnerID=40&md5=6e9419c8d5cdb140ab70f238b21fd0a9. Acesso em: 15 abr. 2024.
COBO, Manolo J. et al. A Note on the ITS Topic Evolution in the Period 2000-2009 at T-ITS. IEEE Transactions on Intelligent Transportation Systems, [s.l.], v. 13, n. 1, p. 413-420, 2012.
DE AQUINO, Marcus Salerno; DE SOUSA, Fernando da Fonseca; FRERY, Alejandro C. Three-dimensional virtual environments adaptive to the student’s profile for distance learning. In: BRAZILIAN SYMPOSIUM ON COMPUTERS IN EDUCATION. Rio de Janeiro, 2005. p. 424-433. Anais [...]. Rio de Janeiro, 2005. Disponível em: http://milanesa.ime.usp.br/rbie/index.php/sbie/article/view/427. Acesso em: 15 abr. 2024.
FERRERO, Alessandro; PIURI, Vincenzo. A simulation tool for virtual laboratory experiments in a WWW environment. IEEE Transactions on Instrumentation and Measurement, [s.l.], 1999.
FREIRE, Verônica Maria Vasconcelos; DE CARVALHO, Joelia Marques. Propriedade Intelectual para Inovação: percepções e perspectivas em uma escola profissionalizante. Cadernos de Prospecção, Salvador, v. 14, n. 2, p. 414-414, 2021.
GIBSON, Johanna. Temporal parts and free space: An anecdotal explanation of intellectual property and the metaverse, or, how I met Bill Cornish. Queen Mary Journal of Intellectual PropertyEdward Elgar Publishing Ltd., [s.l.], 2022.
KAMIŃSKA, Dorota et al. Virtual reality and its applications in education: Survey. Information, [s.l.], v. 10, n. 10, p. 318, 2019.
MINGUELA-RECOVER, M. Ángeles et al. The role of 360o virtual reality in social intervention: a further contribution to the theory-practice relationship of social work studies. Social Work EducationRoutledge, [s.l.], 2024.
MOREIRA, Paulo Sergio da Conceição; GUIMARÃES, André José Ribeiro; TSUNODA, Denise Fukumi. Qual ferramenta bibliométrica escolher? um estudo comparativo entre softwares. P2P e Inovação, [s.l.], v. 6, p. 140-158, 2020.
NAHI, Abdullah A.; GHAIB, Arkan A.; ALI, Ahmed Abd Aoun Abd. Metaverse Applications and Its Use in Education. In: AL-EMRAN, Mostafa et al. (org.). Beyond Reality: Navigating the Power of Metaverse and Its Applications. Cham: Springer Nature Switzerland, 2023. (Lecture Notes in Networks and Systems). v. 895, p. 61-80. Disponível em: https://link.springer.com/10.1007/978-3-031-51716-7_5. Acesso em: 15 abr. 2024.
NELSEN, Lita L. The role of research institutions in the formation of the biotech cluster in Massachusetts: The MIT experience. Journal of Commercial Biotechnology, [s.l.], 2005.
QU, Shu-Ying et al. Experimental teaching centre platform “new engineering” practice teaching mode. Eurasia Journal of Mathematics, Science and Technology Education Modestum LTD, [s.l.], 2017.
SANGALLI, Amanda; KAUCHAKJE, Samira. Introdução à bibliometria e cientometria: exemplo prático de aplicação ao tema presidencialismo latino-americano. Revista Política Hoje, [s.l.], v. 30, n. 1, p. 87-160, 2021.
SPINAK, Ernesto. Diccionario enciclopédico de bibliometría, cienciometría e informetría. Unesco Digital Library. 1996. Disponível em: https://unesdoc.unesco.org/ark:/48223/pf0000243329. Acesso em: 13 abr. 2024.
WADHWANI, Kajol. The Impact of the Metaverse on Education and Learning. In: WADHWANI, Kajol. Blockchain Technology, Mobility, Ai and IoT Development Company USA, Canada. 20 out. 2023. Disponível em: https://www.solulab.com/impact-of-metaverse-on-education-and-learning/. Acesso em: 15 abr. 2024.
ZHANG, Yanli; WANG, Dantong; XU, Long. Knowledge search, knowledge integration and enterprise breakthrough innovation under the characteristics of innovation ecosystem network: The empirical evidence from enterprises in Beijing-Tianjin-Hebei region. PLoS ONE Public Library of Science, [s.l.], 2021. Disponível em: https://www.scopus.com/inward/record.uri?eid=2-s2.0-85122009782&doi=10.1371%2fjournal.pone.0261558&partnerID=40&md5=fa240a102833fbe9e4e720d4cfbb4234. Acesso em: 15 abr. 2024.
ZUPIC, Ivan; ČATER, Tomaž. Bibliometric Methods in Management and Organization. Organizational Research Methods, [s.l.], v. 18, n. 3, p. 429-472, 2015.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2024 Cadernos de Prospecção
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
O autor declara que: - Todos os autores foram nomeados. - Está submetendo o manuscrito com o consentimento dos outros autores. - Caso o trabalho submetido tiver sido contratado por algum empregador, tem o consentimento do referido empregador. - Os autores estão cientes de que é condição de publicação que os manuscritos submetidos a esta revista não tenham sido publicados anteriormente e não sejam submetidos ou publicados simultaneamente em outro periódico sem prévia autorização do Conselho Editorial. - Os autores concordam que o seu artigo ou parte dele possa ser distribuído e/ou reproduzido por qualquer forma, incluindo traduções, desde que sejam citados de modo completo esta revista e os autores do manuscrito. - Revista Cadernos de Prospecção está licenciado com uma Licença Creative Commons Attribution 4.0. Esta licença permite que outros remixem, adaptem e criem a partir do seu trabalho para fins não comerciais, e embora os novos trabalhos tenham de lhe atribuir o devido crédito e não possam ser usados para fins comerciais, os usuários não têm de licenciar esses trabalhos derivados sob os mesmos termos.Este obra está licenciado com uma Licença Creative Commons Atribuição 4.0 Internacional.